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STARTING SEQUENCE_

25 Years OfBuildingDigitalWorlds

Games. VFX. Advertising. Immersive Media.

LEVEL 01 LOADED

WHERE IT ALL BEGAN

Low polygons. Big imagination. Limitations that sparked everything.

Early work at

  • Acclaim
  • Sony Computer Entertainment Europe
  • Funcom
RENDER QUEUE

BRINGING STORIES TO LIFE

  • VFX Supervisor
  • Black 47
  • 200+ Shots
  • IFTA Winner
PIXEL PERFECT

DESIGNING REALITY

Architectural beauty. Pixel perfect. Clients always want one more revision.

ENTERING XR

IMMERSIVE EXPERIENCES. REAL IMPACT.

VR. AR. Mixed Reality. Real-time 3D. Client brands. Meaningful results.

Recent collaborations

  • McLaren
  • Audi
  • Mercedes
  • Nissan
  • Jameson
  • Coca-Cola
  • AMD
  • Dell
  • SAP
  • Pfizer
  • Novartis
R&D MODE

EXPLORING WHAT'S NEXT

R&D. Prototyping. Unreal. AI. Pushing the edges of real-time creation.

  • Unreal Engine 5.3
  • AI Tools
  • Real-Time Pipeline
  • Spatial Computing
PASS THE TORCH

PEOPLE OVER PIXELS

Mentoring the next generation of creative practitioners. Turning talent into confidence.

“Technology changes every six months. People don't.”

NEXT CHAPTER

THE NEXT CHAPTER STARTS NOW

New technologies. New challenges. New stories to tell. Let's build what's next.

Let's create together

hello@jameskelly.com

Dublin, Ireland